Why have Joe, Janet, Paul and Fran stayed in so long? Could it be their superpowers? Let's see how they measure up...
Janet aka Poison Ivy
Back story: Toothsome, snappy mother-hen by day, fearless amazon woman by night. Vile-mannered Janet keeps a low profile in camp, her daily routine a selfless cycle of cooking, wood collecting and former royal butler baiting. But cross her and you'll be quaking in your boots.
Special powers: Her poisonous remarks carry a deadly venom, also harbours the power to throttle an eel.
Arch enemy: Renaissance Man (see below)
Joe aka The Mighty Squeak!
Back story: Jovial joker by day, brave, bearded protector of emus by night. Mild-mannered Joe is happy to play the fool as camp jester. But beneath that benevolent exterior beats the heart of a ruthless assassin.
Special powers: Sharp one-liners with the power to reduce Des O'Connor to a dribbling wreck. A high-pitched voice that can shatter diamond.
Arch enemies: Anyone without a sense of humour or Janet when she eyes his emu pals hungrily.
Paul aka Renaissance Man
Back story: Servile neat-freak by day, lantern-jawed daredevil by night. Paul has transformed into a buff, multi-faceted hero for brow-beaten folks everywhere.
Special powers: Withering looks, folding shirts, screaming like a girl.
Arch enemies: Poison Ivy, creases.
Fran aka Blarney Boy
Back story: Roguish Irish charmer by day, uh, roguish Irish charmer by night - only with a cape! Laid-back Fran has gone from an uber-lad to action hero, wrestling crocs and taking on snakes.
Special powers: Twinkling, super hero-sized bitching.
Arch enemies: A decent day's work, married women.
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