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THIS WEEK'S SHOPPING TASK GOING IN: 5,4,3,2,1
For this week’s shopping task, housemates face a countdown of 5 tasks. The tasks descend in order from 5 down to 1, with each task completed by that number of housemates. Tasks 5 to 2 will each count towards a percentage of the shopping, however it all comes down to the final task, number 1, in a big dramatic moment. One housemate must complete one final challenge to win the shopping that they have accumulated. Everything rides on one housemate’s single attempt to complete a single challenge under high pressure.
HOW IT WORKS
The house is set with a large unit containing 5 light up numbers, from 5 to 1. When a task begins, the number will begin flashing, indicating that the task is about to take place alongside a 5,4,3,2,1 countdown which will indicate that housemates must gather in the living area. Once gathered, Big Brother will ask housemates to decide who will be playing each task by asking them who are the 5 unhealthiest, 4 smartest, 3 most similar and the two that least get along. The housemate who completes the final challenge will be chosen by Big Brother. This will be whoever Big Brother deems the most courageous housemate.
Triggers
Additionally throughout the day a klaxon will sound and Big Brother will announce a mini trigger challenge for particular housemates. These tasks must be completed before the countdown runs out. If housemates fail to complete these challenge they may lose a percentage of the money they have accumulated.
DAY 1
5: Five A Day
The five unhealthiest housemates must bounce their hardest to collect their five a day. Five housemates must work together to collectively fill a container with a mixture of liquids representing the 5 food groups. Housemates are sat under a tank with a bowl attached to their heads. Under them is another tank filled with liquid which represents food from one of the 5 food groups. There is a pipe leading up to the tank. They must bounce up and down to pump the liquid through the pipe and into the tank above them. Once the tank is full enough it will tip over the housemate, and they must ensure that they collect enough of it using the bowls on their heads. They then must quickly run and transfer the liquid into the container and return to their tank and pump again until the large container is full.
4: Four Letter Word
Four of the smartest housemates will play a game called 4 Letter Word. In the garden are giant letter costumes, each with a letter on the front and a letter on the back. The housemates will be played a series of housemates’ sound bites, and each time a four-letter word is beeped out. The four housemates must accurately guess what word was originally used in the quote, wear the correct letters and stand in position within 25 seconds in order to pass their part of the task. The following quotes will be played out:
1. DEXTER: “I’d **** Wolfy’s armpit for a steak”
2. GINA: “A lot of people are definitely ****”
3. JACK: “I do still think there’s another **** in here”
4. DAN ABOUT CALUM: “Pretty much everyone has had a down moment and he’s always just so ****”
5. DAN TO DEXTER “You’re not really **** are you?”
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